Translation of "splined interpolation" into Czech
křivková interpolace is the translation of "splined interpolation" into Czech.
One of three methods used to describe how an animation transitions between values over its duration. This method uses a Bezier curve to describe how the animation transitions between key frames. The Bezier curve starts at zero, which corresponds to the current key frame value, and ends at one (the next key frame's value). By altering the curve's two control points, you alter the animation's progress curve.
-
křivková interpolace
One of three methods used to describe how an animation transitions between values over its duration. This method uses a Bezier curve to describe how the animation transitions between key frames. The Bezier curve starts at zero, which corresponds to the current key frame value, and ends at one (the next key frame's value). By altering the curve's two control points, you alter the animation's progress curve.
-
Show algorithmically generated translations
Automatic translations of "splined interpolation" into Czech
-
Glosbe Translate
-
Google Translate