Translation of "splined interpolation" into German
Spline-Interpolation is the translation of "splined interpolation" into German.
One of three methods used to describe how an animation transitions between values over its duration. This method uses a Bezier curve to describe how the animation transitions between key frames. The Bezier curve starts at zero, which corresponds to the current key frame value, and ends at one (the next key frame's value). By altering the curve's two control points, you alter the animation's progress curve.
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Spline-Interpolation
One of three methods used to describe how an animation transitions between values over its duration. This method uses a Bezier curve to describe how the animation transitions between key frames. The Bezier curve starts at zero, which corresponds to the current key frame value, and ends at one (the next key frame's value). By altering the curve's two control points, you alter the animation's progress curve.
We describe a spline interpolation method that allows to avoid these inflexion points and contains cubic splines as special case.
Wir beschreiben eine Methode zur Spline-Interpolation, die es erlaubt, solche Wendepunkte zu vermeiden und die kubische Polynome als Speziaflall enthält.
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Phrases similar to "splined interpolation" with translations into German
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Spline-Interpolation